Junkineering: Robot Wars RPG
Build trash-born bots and unleash destruction in chaotic robot battle arenas.
DownloadAbout
Do you thrive on the thrill of survival in futuristic robot RPG adventure games? Step into the world of robot wars in Junkineering: a turn based fantasy rpg where engineering meets irony and survival depends on your wits. Fight in chaotic robot fighting games, master each robot fight, and conquer a world shaped by apocalypse. Assemble a squad of custom robots crafted from everyday junk, each brought to life by an AI-core brain. Dominate the arena in tactical robot wars, where every move defines your fate in this mix of survival and dark fantasy. POST-APOCALYPTIC SURVIVAL: Immerse yourself in a desolate apocalypse game world, scarred by disaster and driven by ingenuity. Each corner of the wasteland whispers tales of survival, loss, and brilliance. Your journey through this fantasy land of ruins is one of triumph and tenacity. CRAFT AND COLLECT: Engineer your ultimate team. Collect scrap, build robots with unique abilities, and face the fiercest foes. Every component you craft leads to greater strength in robot fighting games and ensures you're ready for any robot fight. TURN BASED DYNAMIC FIGHTING: Clash in PvE arenas with thrilling battles that challenge your tactics and adaptability. Experience pure turn based combat merged with survival mechanics, where chaos and control co-exist in every robot fight. TEAM-BASED STRATEGY: Form a squad of ironclad legends to take on brutal bosses. Coordinate clever combos, and outwit your rivals in true fantasy rpg fashion. Whether in tournaments or skirmishes, these robot wars require unity and courage. COMPETE IN THE ARENA: Rise through championships, beat other players, and earn rare loot. The arena is the heart of robot fighting games, where your crafted heroes and sharp strategies earn their place in history. ENGINEERING WITH IRONY: In this dark fantasy, you’re not just building bots — you're creating stories. Each hero holds history, humor, and heart. Strategy, irony, and chaos combine in every robot fight. REWARDS WORTH FIGHTING FOR: Unlock new heroes, weapons, game modes and rare gear. Every clash in this fantasy wasteland brings greater rewards. Your battle-scarred path through this apocalypse game world is filled with victories worth remembering. IMMERSIVE EXPERIENCE: Join global players in massive robot wars, guild events, and co-op raids. Shape the Junkineering world together, forge alliances, and crush in spectacular robot fighting games. UNIQUE GAME MECHANICS: A bold mix of crafting, survival, and turn based combat sets Junkineering apart. Outwit enemies in every robot fight, explore the layers of this fantasy rpg, and let strategy rule. Junkineering isn’t just a game — it’s an ironic dark fantasy clash of survival and steel. Will you build the bot that rules all others in the wildest of robot fighting games? Join the war. Survive the apocalypse. Dominate the arena in the fiercest robot wars. Your journey through the most inventive of rpg adventure games starts now.
Info
Genre
Role Playing
Rating
12+
Release
Dec 18, 2024
Last Update
A game-changing update is here! We’ve supercharged the Junkineering experience with new features and modes. 🌟 WHAT'S NEW: 🏆 Dominate in 1v1 PvP Tournaments! 🛣️ Advance on the Trophy Road for exclusive rewards. 🎁 Earn epic loot in the all-new Season Pass. 🔥 Unleash strategic Elemental Powers. Plus, enjoy a revamped Robot Bay, Shop & more! Update now and show them what your junk is made of!
Reviews
Clayton Snell
A fine game, gets repetitive quickly. The way to get gear is ridiculous though, I keep getting the same left arm over and over and over which means I can only equip it to one and can no longer upgrade it because I need other left arms to do so. Having three robots with one left arm to use is nuts. Why can't more than one squad member have the same arm when I've gotten 5 of them? Make it make sense
Nicholas Jakubowicz
cool concept, and great art and visuals. but it's kind of boring, and quite repetitive. new parts are hard to come by.
Anurag Sharma
Game is good but one issue ...it's hard to complete after first 15 fight.....Getting new robots and weapon requirment impossible to achieve....and without upgrade can't progress in further game. After update ....my issue resolved....thanks to Developers.
Rohan Aglave
Cool game, but needs few additions to it, like daily bosses that give stuff, arena, and more stuff in the market that can be bought/ watch ad to get.
Lord Menace (INSANE GODKING)
the concept of the game was fun and interesting but the gameplay was too slow and boring and soo weak 😴 we literally had to replay stages over and over again right from the first chapter...weakest game iv ever seen
Kyle Hess
Good, but Grindy. World 2 Level20 is an immense difficulty spike, even on easy mode. Fusion costs either needs to be less or parts should be easier to come by, or coins need to be more grindable. Currently you only get coins for daily missions or getting more level stars. Needs to be easier to get more parts, would be helpful if shop rewards didn't give junki or coins back, as that's basically a slap in the face. I'd much rather have another part than 20 coins back on a 200 coin exchange.
Brandon Gross
The game has a great art style. The gameplay is ok but gets boring quickly. It has some of the worst monetization I've seen though. Everything is cash despite having at least two in-game currencies. Just ridiculous. It's clear that this game is only interested in whales.
Seth Spencer
Game won't load for some reason.
Shade Nightshift
i really like how you can make robots out of scrap AND you can make ones assigned to a specific Element (not completely all 3 on one element but as in each element for itself)
Ashley Rogers
Very good start for the game, hope to see more content later! Love the style and the mix and match nature of character building. My suggestions: The game is very grindy, which is not really a bad thing, since it seems like every item can be acquired through grinding. But an Auto button would help with the grind. Having common gear drop from enemies would greatly help in the early game. More characters, game modes, timed events, but I'm sure those are in the works already!
nope Chan
Bosses are too strong compared to mobs in missions which halts the progress of the game hard. Little variety in gameplay to spice things up, very repetitive. Equipment system is boring, a lot of weapons feel similar without variety.Legendary weapons are too similar to commons. Nothing worth grinding for besides bigger numbers. Lack of Quality of life features -No autoplay -No Idle rewards -No events 2/5 Game feels like in beta and has a decent base, but not worth playing now.